Resource Management Guide
Master the art of resource management or die trying! Understanding consumption rates and planning ahead is crucial for reaching Candy Mountain.
Resource Consumption Ratesโ
Base Consumption (Per Action)โ
Travelingโ
Each time you click "Travel Forward":
- ๐ญ CANDY: -3 lbs
- โก Energy: -5% (affects health/morale)
- ๐ Wagon Health: -1%
- ๐ Distance: +15 miles
Restingโ
Each rest action:
- ๐ญ CANDY: -5 lbs
- โค๏ธ Health: +10%
- ๐ Morale: +15%
- โฑ๏ธ Time: +1 day
Using Medicineโ
- ๐ Medicine: -1 dose
- โค๏ธ Health: +40% instantly
- ๐ฐ Value: Worth saving for emergencies!
Continuous Drainโ
Resources decrease over time:
- Per Day: -3 Morale, -1 Health
- Critical Levels: Below 20% triggers emergency events
- Death Conditions: Health reaching 0% or CANDY hitting 0
Profession Modifiersโ
Your profession affects consumption:
| Resource | Normie | Degen | Whale |
|---|---|---|---|
| CANDY Use | -10% | +20% | -20% |
| Travel Efficiency | -5% speed | +10% speed | -10% speed |
| Health Drain | Normal | +10% | -10% |
Distance Planningโ
Key Checkpointsโ
- Mile 0: Starting Trading Post (cheapest prices!)
- Mile 400: Sparkle Plains Trading Post
- Mile 800: Rainbow Ridge Outpost
- Mile 1200: Unicorn Valley Market
- Mile 1600: Crystal Caverns Depot
- Mile 2000: Candy Mountain! ๐ฏ
Resource Requirements Between Checkpointsโ
Leg 1: Start โ Sparkle Plains (400 miles)โ
- Travel Actions Needed: ~27 (at 15 miles each)
- Minimum CANDY: 81 lbs (27 ร 3)
- Recommended CANDY: 100+ lbs (safety buffer)
- Days: ~27 (affects morale/health drain)
Leg 2: Sparkle Plains โ Rainbow Ridge (400 miles)โ
- Same distance but higher risk events
- Recommended: 120+ lbs CANDY
- Pro Tip: Stock up heavily here - prices jump next!
Leg 3: Rainbow Ridge โ Unicorn Valley (400 miles)โ
- Longest stretch without help
- Critical: 150+ lbs CANDY minimum
- Medicine: Have at least 2 doses
Leg 4: Unicorn Valley โ Crystal Caverns (400 miles)โ
- Harsh conditions increase consumption
- Required: 140+ lbs CANDY
- Warning: Events get brutal here
Final Push: Crystal Caverns โ Candy Mountain (400 miles)โ
- The ultimate test!
- Minimum: 160+ lbs CANDY
- Reality: Many die in these final miles
Survival Strategiesโ
Early Game (Miles 0-600)โ
- Overbuy Initially: Prices only go up from here
- Maintain Reserves: Keep 30%+ extra supplies
- Rest Strategically: When morale drops below 40%
- Skip Risky Events: Build resources first
Mid Game (Miles 600-1400)โ
- Resource Rationing: Calculate needs to next post
- Event Selection: Take calculated risks for rewards
- Health Priority: Keep above 50% always
- Trading Focus: Sell excess, buy necessities
Late Game (Miles 1400-2000)โ
- All-In Strategy: Convert everything to essentials
- Speed Priority: Minimize time-based drain
- Emergency Reserves: Save medicine for final push
- Event Avoidance: Skip unless desperate
Critical Thresholdsโ
Health Warningsโ
- 80-100%: Optimal performance
- 60-79%: Safe but monitor closely
- 40-59%: Rest soon or use medicine
- 20-39%: DANGER! Medicine or rest immediately
- 0-19%: CRITICAL! Death imminent
CANDY Supply Levelsโ
- 100+ lbs: Comfortable journey
- 50-99 lbs: Adequate with careful management
- 25-49 lbs: Risky - find trading post soon
- 10-24 lbs: Emergency! Trade or buy immediately
- 0-9 lbs: Starvation imminent
Morale Impactโ
- 80-100%: Faster travel, better event outcomes
- 60-79%: Normal performance
- 40-59%: Slower travel, negative thoughts
- 20-39%: Depression affects all actions
- 0-19%: Party considers giving up
Resource Efficiency Tipsโ
Maximum Efficiency Routesโ
- Travel when: Health above 60%, Morale above 50%
- Rest when: Health below 40% OR Morale below 30%
- Eat strategically: Only when it prevents death
- Medicine timing: Save for health below 30%
Trading Post Efficiencyโ
- Buy Formula: (Miles to next post รท 15) ร 4 = CANDY needed
- Safety Buffer: Add 25% for random events
- Bulk Discounts: Buying 50+ CANDY often cheaper per unit
- Sell Timing: Only sell excess beyond safety buffer
Event Resource Managementโ
- Positive Events: Often give 10-40 CANDY
- Negative Events: Can cost 5-25 CANDY
- Trading Events: Best resource opportunities
- Combat Events: High risk, high resource drain
Emergency Protocolsโ
Running Low on CANDY (Below 20 lbs)โ
- Immediate: Check distance to next trading post
- Calculate: Can you make it? (Distance รท 15 ร 3)
- If No: Look for events with food rewards
- Last Resort: Risk everything on gambling events
Health Crisis (Below 20%)โ
- Medicine: Use immediately if available
- No Medicine: Rest repeatedly (costs CANDY)
- Trading Post: Buy medicine at any cost
- Events: Some give free health boosts
Complete Resource Depletionโ
- 0 CANDY: You have 2 days (Degens: 4 days)
- Find Events: Some give free resources
- Trading Posts: Beg, borrow, or sell everything
- Final Gambit: High-risk events are your only hope
Advanced Resource Formulasโ
Optimal Journey Calculatorโ
Total CANDY Needed = (2000 miles รท 15) ร 3 ร Profession Modifier
Normie: 360 lbs | Degen: 480 lbs | Whale: 320 lbs
Trading Post Spacingโ
Average Distance: 400 miles
CANDY per Leg: 80-160 lbs (depending on events)
Safety Reserve: +25-50% recommended
Time vs Resourcesโ
Faster Travel = More Resource Drain
Slower Travel = More Time Drain
Optimal Speed: 15 miles when resources above 50%
Remember: It's better to arrive at Candy Mountain with 1 CANDY than to die with 100! Plan carefully, adapt constantly, and may the odds be ever in your favor! ๐ฆ๐ญ